VR Basketball
Sole Developer
- Unreal 4
- VR
- Physics
A VR free-throw basketball demo built in a single day, using a mix of pre-made and custom assets.
The ball is a simple physics asset. VR hands can grab the ball, attaching it to the hand mesh; on throw, the attachment breaks and the ball is pushed from the player's hand. Scoring a basket releases confetti particles from the hoop.