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VR Basketball

Sole Developer

Unreal 4

  • Unreal 4
  • VR
  • Physics

A VR free-throw basketball demo built in a single day, using a mix of pre-made and custom assets.

The ball is a simple physics asset. VR hands can grab the ball, attaching it to the hand mesh; on throw, the attachment breaks and the ball is pushed from the player's hand. Scoring a basket releases confetti particles from the hoop.