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Evolution Moon

Sole Engineer

Unreal 4 · Steam

  • Unreal 4
  • C++
  • Blueprint
  • Multiplayer
  • EOS
  • Game Development

A small competitive online multiplayer game written over two months in Unreal Engine 4. Sole engineer on the project, working with artist Ben Mauro to bring his vision to life.

Coding was done in C++ and Blueprint. Used the EOS plugins from Redpoint Games to vastly accelerate networking, getting basic multiplayer running quickly so I could focus on gameplay features and networking.