Earth Giant Games
Head of Engineering at Earth Giant Games.
I am the head of engineering. I currently am the main contributor to all network and multiplayer code for our latest game, Tank Goblins.
Tank Goblins
Multiplayer game developed in Unreal Engine 5.
I led the game's engineering efforts. I am the primary contributor to the game's networking and multiplayer features, ensuring a smooth and engaging experience for players.
Crush Depth
Single player horror game developed in Unreal Engine 5.
I worked on the system for the game's 3d interactive puzzles.